Project Portal is a proposed game development project that combines portal-based traversal, environmental puzzles, and interactive level mechanics into a single playable experience. I selected this artifact because it demonstrates my ability to integrate multiple gameplay systems, including portals, buttons, and puzzle-solving mechanics. Through planning this project, I learned the importance of designing systems that work together to create engaging gameplay. One challenge was ensuring that each mechanic contributed to the overall player experience while maintaining a logical progression of puzzles. The proposed improvements strengthen the project by creating a more cohesive demonstration of gameplay programming, level design, and system integration skills.